Charmed
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As a Witch[]

3x11-PrueScry

Prue scrying for a warlock.

TelekinesisPrueHand

Prue using Telekinesis.

2x09-AstralPrue

Prue using Astral Projection.

3x16-Sisters

The Power of Three

Basic Powers
  • Spell Casting: The ability to cast spells and perform rituals.
  • Potion Brewing: The ability to brew potions.
  • Scrying: The ability to locate a person or object by use of a scrying crystal, a map, and sometimes other tools.
  • Mediumship: The ability to see and commune with spirits of the dead.
Active Powers
  • Telekinesis: The ability to move objects and beings with the mind. This is Prue's primary Wiccan active power.
    • Telematerialization: The ability to use telekinesis to teleport liquids.[1]
    • Deviation: The ability to use a power to deflect magical energies and objects back in the direction they came from. Prue was able to push attacks or powers back telekinetically. 
    • Advanced Telekinesis: The power to produce powerful waves of telekinetic energy and to use telekinesis with potentially explosive force. After returning to earth and inhabiting the body of Patience, it was shown that Prue's telekinetic powers had grown to a highly advanced level. She was able to lift a car with her mind, levitate a chalk drawing off its surface, and could even manipulate her chalk drawing of the triquetra along with four crystals into a mini tornado until it finally burst into a smoky explosion. 
  • Astral Projection: The ability to project the consciousness in an astral form outside of the body. Prue gained this power in her second year of being a witch. She can not use Telekinesis during the projection. However, Prue did become capable of projecting her astral form from one place to another without returning to her physical body; in one case, dematerializing to avoid gun shots then rematerializing at the other side of the room, and she still demonstrates the basic witch ability to cast spells.[2]
Other Powers
  • The Power of Three: The collective power of the Charmed Ones.
  • High Resistance: The ability to be highly resistant to physical and magical harm. Prue possesses this due to being an upper-level witch.
Natural Abilities
  • Hand-to-Hand Combat: Prue developed into a skillful, close-combat fighter in a relatively short amount of time, challenging the abilities of her sister Phoebe who had developed those skills early on. Prue's fighting skills were presumably a result of her taking kick-boxing lessons and learning aikido.[3] She is also skilled with gun slinging[4]

As the "Charmed One"[]

Basic Powers
  • Spell Casting: The ability to cast spells and perform rituals.
  • Potion Brewing: The ability to brew potions.
  • Scrying: The ability to locate a person or object by use of a scrying crystal, a map, and sometimes other tools.
  • Mediumship: The ability to see and commune with spirits of the dead.
Active Powers
  • Telekinesis: The ability to move objects and beings with the mind. This is Prue's primary Wiccan active power.
    • Telematerialization: The ability to use telekinesis to teleport liquids.[1]
    • Deviation: The ability to manipulate your original magical power to deflect energies back in the direction it came from that are thrown in the targeted direction of the deviator.
    • Advanced Telekinesis: The power to produce powerful waves of telekinetic energy and to use telekinesis with potentially explosive force. After returning to earth and inhabiting the body of Patience, it was shown that Prue's telekinetic powers had grown to a highly advanced level.
  • Astral Projection: The ability to project the consciousness in an astral form outside of the body. Prue gained this power in her second year of being a witch. She can not use Telekinesis during the projection, however she does retain the basic witch ability to cast spells.
  • Telekinetic Orbing: The ability to move and teleport objects with the mind via orbs.
    • Remote Orbing: The ability to orb other people from one place to another.
    • Orb Shield: The ability to create barriers or spheres from orbs that can protect anyone within, by deflecting or absorbing magical attacks and repelling enemies. These shields can also be used to contain things, such as explosions
  • Orbing: The ability to teleport oneself from one place to another with the use of orbs.
  • Glamouring: The ability to change one's appearance into the form of another.
  • Hovering: The ability to rise a few feet in the air with or without the use of orbs.
  • Healing: The ability to heal the injuries and wounds of others.
  • Photokinesis: The ability to create and manipulating light.
  • Sensing: The ability to locate charges. This ability does not work when a charge is in the underworld/vice versa
  • Cloaking: The ability to hide someone magically or herself from others.
  • Omnilingualism: The ability to understand, speak, and read any language that her charges speak, without training in it.
  • Molecular Immobilization: The ability to slow down molecules to the point that they freeze. This power works on almost all objects and beings, except certain upper-level demons such as the Triad, and other good witches.
  • Molecular Combustion: The ability to speed up molecules to the point that they explode.
    • Molecular Acceleration: The ability to reverberate molecules at a speed which causes them to rapidly heat up and sometimes become disordered; this can often result in either melting or ignition.
  • Premonition: The ability to see and experience events from the past, present, and future.
    • Intuition: The ability to sense when something is about to happen before it does. This allows her to sense and predict attacks.
    • Astral Premonition: The ability to receive visions of the future while simultaneously astral projecting into said future.
  • Levitation: The ability to propel oneself into the air and hover.
  • Empathy: The ability to feel, sense, and understand other people's feelings and emotions.
    • Psychic Reflection: The ability to reflect emotions and/or memories back onto a person or onto another being.
    • Channeling: The ability to draw upon the powers of other beings, thus allowing the channeller to harness or exploit the activated powers of those they are channeling.
      • Power Replication: The ability to channel and replicate the powers of other magical beings within close proximity.
Other Powers
  • The Power of Three: The collective power of the Charmed ones. Prue had this ability solely and was able to access this power through the chant of "The power of three will set you free"
  • High Resistance: The ability to be highly resistant to physical and magical harm, surviving otherwise lethal attacks.

As the All[]

Basic Powers
Active Powers
  • Telekinesis: The ability to move objects and beings with the mind.
    • Advanced Telekinesis: A highly evolved and powerful form of Telekinesis. Prue's telekinetic powers are strong enough to slice apart powerful beings thought to be immortal. Prue deflected the magical attacks of The Tribunal and sliced them apart as she walked past them.
    • Deviation: The ability to use a power to deflect magical energies and objects back in the direction they came from. Prue was able to push attacks or powers back telekinetically. 
    • Telematerialization: The ability to teleport liquid with the mind.
  • Astral Projection: The ability to project one's consciousness into an astral form outside the body. Prue first developed this power during her second year as a witch as an advancement of her telekinesis. She later demonstrated this power as the Nexus of the All when she astral projects to the Astral Plane. She used this ability to enter Tyler Michaels's body and was able to draw out Heremus's essence.
  • Reality Warping: The ability to alter and manipulate the world to cosmic scales. She gained this power when she became the Nexus of the All. She used this power to enhance her spell casting abilities to strip mortals of their powers and erase their memories of the time they had magic. She also used it to create her own home in the desert, to make Kyra human and to extract and resurrect the soul of Benjamin Turner in his son's body.
  • Flight: The ability to defy gravity is propel oneself through the air. Prue uses this ability to leave the desert, to observe the true nature of the wasteland.
    • Hovering: The ability to rise a few feet in the air and hover.
  • Premonition: Prue had taken this ability from Kyra, allowing her to find out what she had truly became.
  • Hologram Projection: The ability to project light-based images. Prue uses this ability to project the faces of people she is on the phone with.
  • Lightning Teleportation: The ability to teleport through bolts of lightning. After learning what she truly was, Prue used this ability to teleport to the manor, to the cemetery and to the wasteland.
  • Sensing: The ability to locate other beings. She could connect with all magical beings around the world.
  • Transformation: The ability to alter the physical shape of another being or object. Prue uses this power to transform Shax's blast of air into a butterfly.
  • Possession: The ability to take control of living beings by entering their bodies. Prue's spirit uses to enter Patience's body.
  • Portal Creation: The ability to create portals to other locations, worlds or planes. Prue uses this ability to open a portal for Kyra, to open a fissure in space to return to Earth.
  • Power Manipulation: The ability to manipulate supernatural powers. Prue channeled enough power into Zankou to cause him to combust and revert to Tyler.
  • Intangibility: The ability to walk through solid objects. Prue uses this power to walk through the Manor's door.
  • Aerokinesis: The ability to manipulate wind. Prue uses this ability to break the windows of Victor's apartment.
  • Pyrokinesis: The ability to manipulate fire. Prue uses to control the flames from Victor's chimney in order to harm him, to attack Piper.
  • Electrokinesis: The ability to manipulate electricity. Prue uses this ability to destroy the Manor's phone.
  • Super Strength: The ability to have an exert level of physical strength much greater than that of a normal person.
  • Energy Beam: The ability to shoot beams of energy. Prue forms blue energy in her hand as she recognizes Tyler as Heremus' host. Prue uses to blast Phoebe through a wall.
  • Pyromancy: The ability to spy with the use of fire. Prue used this ability to spy on her sister and father through Victor's fireplace.
  • Petrification: The ability to turn an object into stone. While fighting her sisters, Amelia Desmots, Andy Trudeau, Darryl Morris and Henry Mitchell, Prue turns Henry to stone with her gaze.
  • Energy Blast: The ability to shoot an incredibly powerful blast of kinetic energy out of the hands, hitting a target with great force. Prue uses to attack Piper.
  • Power Absorption: The ability to absorb the powers of other beings.

References[]

  1. 1.0 1.1 As witnessed in the season 1 episode Something Wicca This Way Comes.
  2. As witnessed in the season 2 episode Ms. Hellfire.
  3. Confirmed in dialogue in Ms. Hellfire and Astral Monkey
  4. The Good, the Bad and the Cursed
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