A Charge is a person to whom a magical being such as a Whitelighter, Cupid, Sandmen, Muse, Guardian Angel or Familiar has been assigned to provide guidance, protection or another purpose. Many beings that are assigned charges are angelic in nature. A magical being usually has several charges in his or her care at any given time. Charges can be both mortal or magical beings such as witches.
Magical Beings with ChargesEdit
Familiars are enchanted creatures who follow and guide new witches to protect them while they learn the craft.
Cupids are a race of angelic beings who are responsible for bringing people together who have a chance at love. They are sometimes assigned special charges and can actually have up to 50 charges a day.
Muses are angelic beings that guide human charges much like a whitelighter, but instead of offering guidance, their presence inspires creativity.
Guardian Angels are protective beings each assigned to a human being. They whisper into people's ears right before something bad is about to happen and protect people in their every day life.
A Sandman is a being of good similar to an angel that goes around sprinkling dream dust on his charges to allow them to dream, and work out their inner conflicts.